Project Description

Stories in and through movement.

Scape

Sounds in Continuous Adaptive Environments

Scape is an audio application (app), for example for radio plays and radio reports, historic witnesses at real locations, virtual music concerts and audio games.

It allows users to immerse themselves in virtual three-dimensional soundscapes (augmented audio) at site of physical locations. Sounds (information/narration) are assigned to absolute positions in a room and linked conceptually with visible reference points (architecture, signs, symbols, rooms, etc.). The user discovers them through his movement and perspective, lingers over them, disengages from his position and continues exploring the environment.

All this is made possible by acoustic real-time calculations. Sounds, language and atmospheres are generated according to the position and direction of view. This revives bygone soundscapes (sound history), in which actors can occur, speak and react (narration, gamification).

The generated Scapes are open (open world) and provide an opportunity for interaction and genuine participation/immersion. Scape sees itself as an experimental progress.

Scape website (in development).